Async, Webhooks, and Extra Limits

May was a great month and full of new and exciting updates. Let's check them out quickly.

Changelog 1 min read

Written by

Dmytro Krasun

Published on

Charging Extra

One of the most requested features for ScreenshotOne was a pay-as-you-go option. And I am happy to share that now it is publicly available.

From how you can specify an extra hard limit for your plan and never worry about hitting the limit again. You can read in detail about how charging extra works in the ScreenshotOne docs.

Asynchronous screenshot rendering and webhooks

Today, asynchronous screenshot rendering and webhooks are publicly available for everybody. Now, you don’t need to wait until your screenshot is uploaded to S3. You can execute rendering and upload asynchronously and get the results delivered by webhook.

Feedback is much appreciated

Any feedback is much appreciated. Feel free to share if you plan to use new features or want to suggest new ones at ScreenshotOne support chat or send an email to hey@screenshotone.com

Read more product updates

New features, bug fixes, and optimizations...

View all product updates
Available in Context7

Available in Context7

ScreenshotOne documentation is now available in Context7.

Read more

1 min read

I migrated to Google Cloud

I migrated to Google Cloud

Google Cloud gives $300 in credits for 3 months for experimenting. And I decided to give it a try, but not because of the free credits.

Read more

4 min read

Better code examples in the playground

Better code examples in the playground

Improved code examples in the playground and added all official supported ScreenshotOne SDKs.

Read more

1 min read

Automate website screenshots

Exhaustive documentation, ready SDKs, no-code tools, and other automation to help you render website screenshots and outsource all the boring work related to that to us.